#include<bits/stdc++.h>
using namespace std;
const int k = 700;
const int _nk = 1000;
const int _2k = 1400;
struct node;
using np = node*;
struct node {
vector<int>*a;
np pre, nxt;
};
np _Pl;
np _Pr;
queue<np>bin;
int _Cnt = 32;
inline void CreateNewPlace() {
_Pr = (_Pl = (np)(malloc(sizeof(node) * _Cnt))) + _Cnt;
_Cnt <<= 1;
}
inline np newnp() {
if (bin.size()) {
np tmp = bin.front();
bin.pop();
return tmp;
}
if (_Pl == _Pr)CreateNewPlace();
return (_Pl++);
}
inline void delnp(np x) {
bin.push(x);
x->a->clear();
x->a = nullptr;
x->pre = x->nxt = nullptr;
}
inline void checks(np cur);
inline void checkm(np cur);
inline void split(np cur) {
np tmp = newnp();
int ts = cur->a->size() >> 1;
vector<int> tv(cur->a->begin() + ts, cur->a->end());
tmp->a = &tv;
cur->a->erase(cur->a->begin() + ts, cur->a->end());
tmp->nxt = cur->nxt;
tmp->pre = cur;
tmp->nxt->pre = tmp;
tmp->pre->nxt = cur;
checks(tmp);
checks(cur);
return;
}
inline void merge(np cur, np tmp) {
cur->a->insert(cur->a->end(), tmp->a->begin(), tmp->a->end());
cur->nxt = tmp->nxt;
cur->nxt->pre = cur;
delnp(tmp);
checkm(cur);
return;
}
inline void checks(np cur) {
if (cur->a->size() >= _2k)split(cur);
return;
}
inline void checkm(np cur) {
if ((cur->a->size() + cur->nxt->a->size()) < _nk)merge(cur, cur->nxt);
if ((cur->pre->a->size() + cur->a->size()) < _nk)merge(cur->pre, cur);
}
node head, tail;
inline void init() {
head.pre = &head;
head.nxt = &tail;
tail.pre = &head;
tail.nxt = &tail;
}
int main() {
init();
int a, b;
cin >> a >> b;
vector<int>veca(1, a);
vector<int>vecb(1, b);
node t1, t2;
t1.a = &veca;
t2.a = &vecb;
merge(&t1,&t2);
split(&t1);
cout << *(head.nxt->a->begin()) + *(tail.pre->a->begin());
return 0;
}
3 个赞
应该是 解析了空指针 但不知道哪里错了
3 个赞
YEs
2 个赞
你这……
1 个赞
复杂度算过了,过得去,不会TLE
2 个赞
∣a∣,∣b∣≤ 10^9
1 个赞
要开long long吗?
2 个赞
no
1 个赞
\Theta(n\sqrt{n}) 复杂度过得去 n = 2 的数据
2 个赞
我看看
1 个赞
给你个好东西
#include <iostream>
#include <cstdio>
using namespace std;
int main(){
int a,b;
cin >> a >> b;
cout << a+b << endl;
return 0;
}
2 个赞
这么高深的思路我想不到
2 个赞
你去看一眼TJ(逃
2 个赞
#include<bits/stdc++.h>
using namespace std;
const int k = 700;
const int _nk = 1000;
const int _2k = 1400;
struct node;
using np = node*;
struct node {
vector<int>*a;
np pre, nxt;
};
inline void checks(np cur);
inline void checkm(np cur);
inline void split(np cur) {
node _;
np tmp = &_;
int ts = cur->a->size() >> 1;
vector<int> tv(cur->a->begin() + ts, cur->a->end());
tmp->a = &tv;
cur->a->erase(cur->a->begin() + ts, cur->a->end());
tmp->nxt = cur->nxt;
tmp->pre = cur;
tmp->nxt->pre = tmp;
tmp->pre->nxt = cur;
checks(tmp);
checks(cur);
return;
}
inline void merge(np cur, np tmp) {
cur->a->insert(cur->a->end(), tmp->a->begin(), tmp->a->end());
cur->nxt = tmp->nxt;
cur->nxt->pre = cur;
checkm(cur);
return;
}
inline void checks(np cur) {
if (cur->a->size() >= _2k)split(cur);
return;
}
inline void checkm(np cur) {
if ((cur->a->size() + cur->nxt->a->size()) < _nk)merge(cur, cur->nxt);
if ((cur->pre->a->size() + cur->a->size()) < _nk)merge(cur->pre, cur);
}
node head, tail;
inline void init() {
head.pre = &head;
head.nxt = &tail;
tail.pre = &head;
tail.nxt = &tail;
}
int main() {
init();
int a, b;
cin >> a >> b;
vector<int>veca(1, a);
vector<int>vecb(1, b);
node t1, t2;
t1.a = &veca;
t2.a = &vecb;
merge(&t1,&t2);
split(&t1);
cout << *(head.nxt->a->begin()) + *(tail.pre->a->begin());
return 0;
}
似乎可以删去一点不需要的函数
2 个赞
奆佬求调
2 个赞
你把这一部分删了
再把
init();
int a, b;
cin >> a >> b;
vector<int>veca(1, a);
vector<int>vecb(1, b);
node t1, t2;
t1.a = &veca;
t2.a = &vecb;
merge(&t1,&t2);
split(&t1);
cout << *(head.nxt->a->begin()) + *(tail.pre->a->begin());
改成
int a,b;
cin>>a>>b;
cout<<a+b<<endl;
就行了
3 个赞