恶魔轮盘赌(有很多BUG)求大佬修正

一时兴起,做了个恶魔轮盘赌
有道具的
注:如果玩单人,请勿欺负恶魔(虽然已加强)
在血量不低于3的情况下,每轮第一发打自己,谢谢

#include<windows.h>
#include<bits/stdc++.h>
using namespace std;
int Your=6,Other=6;
string daojuname[]={"放大镜","手铐","小刀","烟","饮料"};
double Yourmoney;

int shi,kong;
int q[10],qlen;//1 实 2 空 
int Rand(int x,int y){
	int A=rand(),B=rand();
	return A*1ll*B%(y-x+1)+x;
}
int T;//ou->you
int daojulen;
int daoju[10];
int daojulen1;
int daoju1[10];
void build_gun(){
	kong=Rand(1,4);
	shi=Rand(1,4);
	qlen=0;
	printf("%d发实弹,%d发空弹\n",shi,kong);
	int a1=kong,a2=shi;
	for(int i=1;i<=kong+shi;i++){
//      Sleep(50);
		int sum=Rand(1,a1+a2);
		if(sum<=a1){
			a1--;
			q[++qlen]=2;
		}else{
			a2--;
			q[++qlen]=1;
		}
	}
	int maxn=min(4,8-daojulen);
	printf("你获得了%d个道具:\n",maxn);
	daojulen+=maxn;
	for(int i=1;i<=maxn;i++){
//      Sleep(50);
		int kkk=Rand(0,4);
		daoju[kkk]++;
		cout<<daojuname[kkk];
		if(i!=maxn){
			printf(",");
		}
	}
	printf("\n");
	maxn=min(4,8-daojulen1);
	printf("恶魔获得了%d个道具:\n",maxn);
	daojulen1+=maxn;
	for(int i=1;i<=maxn;i++){
		int kkk=Rand(0,4);
		daoju1[kkk]++;
		cout<<daojuname[kkk];
		if(i!=maxn){
			printf(",");
		}
	}
	printf("\n");
	system("pause");
	system("cls");
}
void IsOver(){
	if(Your<=0){
		printf("你输了\n");
		system("pause");
		exit(0);
	}
	if(Other<=0){
		printf("你赢了\n你获得了奖金$%.2lf\n",Yourmoney);
		system("pause");
		exit(0);
	}
}
void wait(){
	for(int i=1;i<=3;i++){
		Sleep(500);
		printf(".");
	}
	Sleep(500);
}
int Hurt=1;
int shoukao_you;
void Timeyou(){
	int x;
	while(1){
		printf("你的生命:%d/6\n恶魔生命:%d/6\n",Your,Other);
		printf("剩余实弹数:%d    剩余空弹数:%d\n",shi,kong);
		printf("你现在拥有的道具:\n");
		for(int i=0;i<=4;i++){
			cout<<daojuname[i];
			printf("%d",daoju[i]);
			printf("个");
			if(i!=4){
				printf(",");
			}
		}
		printf("\n");
		printf("恶魔现在拥有的道具:\n");
		for(int i=0;i<=4;i++){
			cout<<daojuname[i];
			printf("%d",daoju1[i]);
			printf("个");
			if(i!=4){
				printf(",");
			}
		}
		printf("\n");
		printf("现在是你的回合\n");
		printf("你要\n1.向恶魔开枪\n2.向自己开枪\n");
		for(int i=0;i<=4;i++){
			printf("%d.使用",i+3);
			cout<<daojuname[i]<<'\n';
		}
		scanf("%d",&x);
		if(1<=x&&x<=7){
			break;
		}
		printf("输入不合法\n");
		Sleep(1145);
		system("cls");
	}
	if(x==1){
		printf("你决定向恶魔开枪");
		T++;
		wait();
		if(q[qlen]==2){
			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(shi)*1.0/(double)(shi+kong)));
			kong--;
			qlen--;
			Hurt=1;
			printf("是空弹\n");
			if(shoukao_you==1){
				shoukao_you=0;
				printf("因为你使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}else{
//          printf("((%lf))\n",Yourmoney);
			Yourmoney+=(double)(5000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
//          printf("{{%lf}}\n",Yourmoney);
			shi--;
			qlen--;
			Other-=Hurt;
			Hurt=1;
			printf("是实弹\n");
			Sleep(500);
			IsOver();
			if(shoukao_you==1){
				shoukao_you=0;
				Yourmoney+=1000.0;
				printf("因为你使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}
	}else if(x==2){
		printf("你决定向自己开枪");
		wait();
		if(q[qlen]==2){
			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
			kong--;
			qlen--;
			Hurt=1;
			printf("是空弹\n");
		}else{
			Yourmoney+=5000.0*(1+(double)(shi)*1.0/(double)(shi+kong));
			T++;
			shi--;
			qlen--;
			Your-=Hurt;
			Hurt=1;
			printf("是实弹\n");
			Sleep(500);
			IsOver();
			if(shoukao_you==1){
				shoukao_you=0;
				printf("因为你使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}
	}else if(x==3){//{"放大镜","手铐","小刀","烟","饮料"};
		if(daoju[0]){
			daoju[0]--;
			daojulen--;
			printf("你使用了放大镜\n");
			wait();
			printf("\n你看到了");
			if(q[qlen]==1){
				printf("实弹\n");
				Yourmoney+=2500.0;
			}else{
				printf("空弹\n");
			}
			Sleep(500);
			printf("\n");
		}else{
			printf("你现在没有放大镜\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==4){
		if(daoju[1]){
			if(!shoukao_you){
				daoju[1]--;
				daojulen--;
				printf("你使用了手铐\n");
				printf("你获得了连开两枪的机会\n");
				shoukao_you=1;
			}else{
				printf("你已经用过手铐了\n");
			}
			Sleep(1145);
			system("cls"); 
		}else{
			printf("你现在没有手铐\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==5){
		if(daoju[2]){
			if(Hurt==1){
				daoju[2]--;
				daojulen--;
				printf("你使用了小刀\n");
				printf("若下一发为实弹则伤害+1\n");
				Yourmoney+=500.0;
				Hurt=2;
			}else{
				printf("你已经用过小刀了\n");
			}
			Sleep(1145);
			system("cls");
		}else{
			printf("你现在没有小刀\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==6){
		if(daoju[3]){
			if(Your^6){
				daoju[3]--;
				daojulen--;
				printf("你使用了烟\n");
				printf("你回复了一点生命\n");
				Yourmoney+=500.0;
				Your++;
			}else{
				printf("你现在不需要烟\n");
			}
			Sleep(1145);
		}else{
			printf("你现在没有烟\n");
			Sleep(1145);
			system("cls");
		}
	}else{
		if(daoju[4]){
			daoju[4]--;
			daojulen--;
			printf("你使用了饮料\n");
			wait();
			printf("\n");
			printf("你退了一发"); 
			if(q[qlen]==2){
				printf("空弹");
				kong--;
			}else{
				printf("实弹");
				Yourmoney+=500.0;
				shi--;
			}
			qlen--;
			Sleep(500);
		}else{
			printf("你现在没有饮料\n");
			Sleep(1145);
			system("cls");
		}
	}
	Sleep(1000);
	system("cls");
}
int Know;//通过放大镜得知下一发子弹 
int shoukaoemo;
void fightyou(){
	printf("恶魔决定向你开枪");
	T++;
	wait();
	if(q[qlen]==2){
		Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
		kong--;
		qlen--;
		Hurt=1;
		Know=0;
		printf("是空弹\n");
		if(shoukaoemo){
			printf("因为恶魔使用了手铐,所以可以再来一次\n");
			T--;
			Sleep(500);
			shoukaoemo=0;
		}
	}else{
		Yourmoney+=(double)(5000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
		shi--;
		qlen--;
		Your-=Hurt;
		Hurt=1;
		printf("是实弹\n");
		Know=0;
		Sleep(500);
		IsOver();
		if(shoukaoemo){
			printf("因为恶魔使用了手铐,所以可以再来一次\n");
			Yourmoney+=1000.0;
			T--;
			Sleep(500);
			shoukaoemo=0;
		}
	}
}
void fightemo(){
	printf("恶魔决定向自己开枪");
	wait();
	if(q[qlen]==2){
		Yourmoney+=2000.0*(1+(double)(shi)*1.0/(double)(shi+kong));
		kong--;
		qlen--;
		printf("是空弹\n");
		Know=0;
	}else{
		Yourmoney+=5000.0*(1+(double)(kong)*1.0/(double)(shi+kong));
		shi--;
		T++;
		qlen--;
		Other-=Hurt;
		Hurt=1;
		printf("是实弹\n");
		Know=0;
		Sleep(500);
		IsOver();
		if(shoukaoemo){
			printf("因为恶魔使用了手铐,所以可以再来一次\n");
			T--;
			Sleep(500);
			shoukaoemo=0;
		}
	}
}
void Timeother(){
	printf("你的生命:%d/6\n恶魔生命:%d/6\n",Your,Other);
	printf("剩余实弹数:%d    剩余空弹数:%d\n",shi,kong);
	printf("你现在拥有的道具:\n");
	for(int i=0;i<=4;i++){
		cout<<daojuname[i];
		printf("%d",daoju[i]);
		printf("个");
		if(i!=4){
			printf(",");
		}
	}
	printf("\n");
	printf("恶魔现在拥有的道具:\n");
	for(int i=0;i<=4;i++){
		cout<<daojuname[i];
		printf("%d",daoju1[i]);
		printf("个");
		if(i!=4){
			printf(",");
		}
	}
	printf("\n");
	printf("现在是恶魔的回合\n");
	Sleep(1500);
	
	if(Other!=6){
		if(daoju1[3]){
			daoju1[3]--;
			daojulen1--;
			printf("恶魔使用了烟\n");
			printf("恶魔回复了一点生命\n");
			Other++;
			Yourmoney+=500.0;
			Sleep(1145);
			system("cls");
			return ;
		}
	}
	if(Know==0&&kong==0){
		Know=1;
	}
	if(Know==0){
		if(abs(shi-kong)<2&&kong!=0){
			if(daoju1[0]){
				daoju1[0]--;
				daojulen1--;
				printf("恶魔使用了放大镜\n");
				wait();
				printf("\n恶魔看到了");
				if(q[qlen]==1){
					printf("实弹");
					Yourmoney+=2500.0;
					Know=1;
				}else{
					printf("空弹");
					Know=2;
				}
				Sleep(1145);
				system("cls");
				return ;
			}
		}
	}else if(Know==1){
		if(Hurt==1&&daoju1[2]){
			daoju1[2]--;
			daojulen1--;
			Hurt++;
			printf("恶魔使用了小刀\n");
			printf("若下一发为实弹则伤害+1");
			Yourmoney+=500.0;
			Sleep(1145);
			system("cls");
			return ;
		}else{
			if(shi>=kong+1&&daoju1[1]&&shoukaoemo!=1){
				daoju1[1]--;
				daojulen1--;
				shoukaoemo=1;
				printf("恶魔使用了手铐\n");
				printf("恶魔获得了连开两枪的机会\n");
				Sleep(1145);
				system("cls");
				return ;
			}
			fightyou();
			system("cls");
			return ;
		}
	}else{
		if(daoju1[4]){
			daoju1[4]--;
			daojulen1--;
			printf("恶魔使用了饮料\n");
			wait();
			printf("\n");
			printf("恶魔退了一发"); 
			if(q[qlen]==2){
				printf("空弹");
				kong--;
			}else{
				printf("实弹");
				shi--;
			}
			Know=0;
			qlen--;
			Sleep(500);
			Sleep(1145);
			system("cls");
			return ;
		}else{
			fightemo();
			Sleep(1145);
			system("cls");
			return ;
		}
	}
	if(shi>=kong){
		fightyou();
	}else{
		fightemo();
	}
	Sleep(1145);
	system("cls");
}
void Play(){
	while(1){
		if(shi==0){
			build_gun();
			T=0;
			continue;
		}
		if(T%2==0){
			Timeyou();
		}else{
			Timeother();
		}
	}
}
void danrenplay(){
	for(int i=1;i<=3;i++){
		printf(".");
//      Sleep(1000);
	}
	printf("\n");
	printf("又来了一位挑战者...\n");
	Sleep(1000);
	int x;
	while(1){
		printf("准备好参与恶魔的游戏吗?胜者带走奖金,败者将会在此长眠\n1.好的\n2.没问题\n");
		scanf("%d",&x);
		if(x==1||x==2){
			break;
		}
		printf("输入不合法\n");
		Sleep(1145);
		system("cls");
	}
	while(1){
		printf("你清楚我们的规则吗?\n1.清楚\n2.不清楚\n");
		scanf("%d",&x);
		if(x==1||x==2){
			break;
		}
		printf("输入不合法\n");
		Sleep(1145);
		system("cls");
	}
	if(x==1){
		
	}else{
		for(int i=1;i<=3;i++){
			printf(".");
			Sleep(1000);
		}
		printf("\n");
		printf("规则:\n");
		printf("你和恶魔都各有6点生命\n") ;
		printf("每一回合开始前,你将知道一共有几发实弹,几发空弹,同时双方都将获得4个道具作为补给(上限为8个)\n"); 
		printf("每一回合,你可以选择对自己开枪,对恶魔开枪或者使用道具\n");
		printf("如果你对自己开枪,若为空弹,则可以继续行动,否则,停止行动\n");
		printf("如果你对恶魔开枪,无论如何,都将停止行动\n");
		printf("道具一览:\n"); 
		printf("放大镜:可以知道下一发子弹是空弹还是实弹\n");
		printf("手铐:增加一次本回合的行动次数\n");
		printf("小刀:若下一发子弹为实弹,则伤害+1\n");
		printf("烟:可以回复1点体力\n");
		printf("饮料:可以退一发子弹\n");
		system("pause");
		system("cls");
	}
	
	printf("好吧\n");
	Sleep(1145);
	printf("游戏将要开始了哦\n");
	Sleep(1145);
	system("cls");
	Play();
}
void IsOver_duo(){
	if(Your<=0){
		printf("玩家B赢了\n玩家B获得了奖金$%.2lf\n",Yourmoney); 
		system("pause");
		exit(0);
	}else if(Other<=0){
		printf("玩家A赢了\n玩家A获得了奖金$%.2lf\n",Yourmoney); 
		system("pause");
		exit(0);
	}
	
}
void build_gun_duo(){
	kong=Rand(1,4);
	shi=Rand(1,4);
	qlen=0;
	printf("%d发实弹,%d发空弹\n",shi,kong);
	int a1=kong,a2=shi;
	for(int i=1;i<=kong+shi;i++){
//      Sleep(50);
		int sum=Rand(1,a1+a2);
		if(sum<=a1){
			a1--;
			q[++qlen]=2;
		}else{
			a2--;
			q[++qlen]=1;
		}
	}
	int maxn=min(2,8-daojulen);
	printf("玩家A获得了%d个道具:\n",maxn);
	daojulen+=maxn;
	for(int i=1;i<=maxn;i++){
//      Sleep(50);
		int kkk=Rand(0,4);
		daoju[kkk]++;
		cout<<daojuname[kkk];
		if(i!=maxn){
			printf(",");
		}
	}
	printf("\n");
	maxn=min(2,8-daojulen1);
	printf("玩家B获得了%d个道具:\n",maxn);
	daojulen1+=maxn;
	for(int i=1;i<=maxn;i++){
		int kkk=Rand(0,4);
		daoju1[kkk]++;
		cout<<daojuname[kkk];
		if(i!=maxn){
			printf(",");
		}
	}
	printf("\n");
	system("pause");
	system("cls");
}
void Timeyou_duo(){
	int x;
	while(1){
		printf("玩家A的生命:%d/4\n玩家B的生命:%d/4\n",Your,Other);
		printf("剩余实弹数:%d    剩余空弹数:%d\n",shi,kong);
		printf("玩家A现在拥有的道具:\n");
		for(int i=0;i<=4;i++){
			cout<<daojuname[i];
			printf("%d",daoju[i]);
			printf("个");
			if(i!=4){
				printf(",");
			}
		}
		printf("\n");
		printf("玩家B现在拥有的道具:\n");
		for(int i=0;i<=4;i++){
			cout<<daojuname[i];
			printf("%d",daoju1[i]);
			printf("个");
			if(i!=4){
				printf(",");
			}
		}
		printf("\n");
		printf("现在是玩家A的回合\n");
		printf("玩家A要\n1.向玩家B开枪\n2.向自己开枪\n");
		for(int i=0;i<=4;i++){
			printf("%d.使用",i+3);
			cout<<daojuname[i]<<'\n';
		}
		scanf("%d",&x);
		if(1<=x&&x<=7){
			break;
		}
		printf("输入不合法\n");
		Sleep(1145);
		system("cls");
	}
	if(x==1){
		printf("玩家A决定向玩家B开枪");
		T++;
		wait();
		if(q[qlen]==2){
			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(shi)*1.0/(double)(shi+kong)));
			kong--;
			qlen--;
			Hurt=1;
			printf("是空弹\n");
			if(shoukao_you==1){
				shoukao_you=0;
				printf("因为玩家A使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}else{
//          printf("((%lf))\n",Yourmoney);
			Yourmoney+=(double)(5000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
//          printf("{{%lf}}\n",Yourmoney);
			shi--;
			qlen--;
			Other-=Hurt;
			Hurt=1;
			printf("是实弹\n");
			Sleep(500);
			IsOver_duo();
			if(shoukao_you==1){
				shoukao_you=0;
				Yourmoney+=1000.0;
				printf("因为玩家A使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}
	}else if(x==2){
		printf("玩家A决定向自己开枪");
		wait();
		if(q[qlen]==2){
			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
			kong--;
			qlen--;
			Hurt=1;
			printf("是空弹\n");
		}else{
			Yourmoney+=5000.0*(1+(double)(shi)*1.0/(double)(shi+kong));
			T++;
			shi--;
			qlen--;
			Your-=Hurt;
			Hurt=1;
			printf("是实弹\n");
			Sleep(500);
			IsOver_duo();
			if(shoukao_you==1){
				shoukao_you=0;
				printf("因为玩家A使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}
	}else if(x==3){//{"放大镜","手铐","小刀","烟","饮料"};
		if(daoju[0]){
			daoju[0]--;
			daojulen--;
			printf("玩家A使用了放大镜\n");
			wait();
			printf("\n玩家A看到了");
			if(q[qlen]==1){
				printf("实弹\n");
				Yourmoney+=2500.0;
			}else{
				printf("空弹\n");
			}
			Sleep(500);
			printf("\n");
		}else{
			printf("玩家A现在没有放大镜\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==4){
		if(daoju[1]){
			if(!shoukao_you){
				daoju[1]--;
				daojulen--;
				printf("玩家A使用了手铐\n");
				printf("玩家A获得了连开两枪的机会\n");
				shoukao_you=1;
			}else{
				printf("玩家A已经用过手铐了\n");
			}
			Sleep(1145);
			system("cls"); 
		}else{
			printf("玩家A现在没有手铐\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==5){
		if(daoju[2]){
			if(Hurt==1){
				daoju[2]--;
				daojulen--;
				printf("玩家A使用了小刀\n");
				printf("若下一发为实弹则伤害+1\n");
				Yourmoney+=500.0;
				Hurt=2;
			}else{
				printf("玩家A已经用过小刀了\n");
			}
			Sleep(1145);
			system("cls");
		}else{
			printf("玩家A现在没有小刀\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==6){
		if(daoju[3]){
			if(Your^4){
				daoju[3]--;
				daojulen--;
				printf("玩家A使用了烟\n");
				printf("玩家A回复了一点生命\n");
				Yourmoney+=500.0;
				Your++;
			}else{
				printf("玩家A现在不需要烟\n");
			}
			Sleep(1145);
		}else{
			printf("玩家A现在没有烟\n");
			Sleep(1145);
			system("cls");
		}
	}else{
		if(daoju[4]){
			daoju[4]--;
			daojulen--;
			printf("玩家A使用了饮料\n");
			wait();
			printf("\n");
			printf("玩家A退了一发"); 
			if(q[qlen]==2){
				printf("空弹");
				kong--;
			}else{
				printf("实弹");
				Yourmoney+=500.0;
				shi--;
			}
			qlen--;
			Sleep(500);
		}else{
			printf("玩家A现在没有饮料\n");
			Sleep(1145);
			system("cls");
		}
	}
	Sleep(1000);
	system("cls");
}
void Timeother_duo(){
	int x;
	while(1){
		printf("玩家A的生命:%d/4\n玩家B的生命:%d/4\n",Your,Other);
		printf("剩余实弹数:%d    剩余空弹数:%d\n",shi,kong);
		printf("玩家A现在拥有的道具:\n");
		for(int i=0;i<=4;i++){
			cout<<daojuname[i];
			printf("%d",daoju[i]);
			printf("个");
			if(i!=4){
				printf(",");
			}
		}
		printf("\n");
		printf("玩家B现在拥有的道具:\n");
		for(int i=0;i<=4;i++){
			cout<<daojuname[i];
			printf("%d",daoju1[i]);
			printf("个");
			if(i!=4){
				printf(",");
			}
		}
		printf("\n");
		printf("现在是玩家B的回合\n");
		printf("玩家B要\n1.向玩家A开枪\n2.向自己开枪\n");
		for(int i=0;i<=4;i++){
			printf("%d.使用",i+3);
			cout<<daojuname[i]<<'\n';
		}
		scanf("%d",&x);
		if(1<=x&&x<=7){
			break;
		}
		printf("输入不合法\n");
		Sleep(1145);
		system("cls");
	}
	if(x==1){
		printf("玩家B决定向玩家A开枪");
		T++;
		wait();
		if(q[qlen]==2){
			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(shi)*1.0/(double)(shi+kong)));
			kong--;
			qlen--;
			Hurt=1;
			printf("是空弹\n");
			if(shoukaoemo==1){
				shoukaoemo=0;
				printf("因为玩家B使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}else{
//          printf("((%lf))\n",Yourmoney);
			Yourmoney+=(double)(5000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
//          printf("{{%lf}}\n",Yourmoney);
			shi--;
			qlen--;
			Your-=Hurt;
			Hurt=1;
			printf("是实弹\n");
			Sleep(500);
			IsOver_duo();
			if(shoukaoemo==1){
				shoukaoemo=0;
				Yourmoney+=1000.0;
				printf("因为玩家B使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}
	}else if(x==2){
		printf("玩家B决定向自己开枪");
		wait();
		if(q[qlen]==2){
			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
			kong--;
			qlen--;
			Hurt=1;
			printf("是空弹\n");
		}else{
			Yourmoney+=5000.0*(1+(double)(shi)*1.0/(double)(shi+kong));
			T++;
			shi--;
			qlen--;
			Other-=Hurt;
			Hurt=1;
			printf("是实弹\n");
			Sleep(500);
			IsOver_duo();
			if(shoukao_you==1){
				shoukao_you=0;
				printf("因为玩家B使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}
	}else if(x==3){//{"放大镜","手铐","小刀","烟","饮料"};
		if(daoju1[0]){
			daoju1[0]--;
			daojulen1--;
			printf("玩家B使用了放大镜\n");
			wait();
			printf("\n玩家B看到了");
			if(q[qlen]==1){
				printf("实弹\n");
				Yourmoney+=2500.0;
			}else{
				printf("空弹\n");
			}
			Sleep(500);
			printf("\n");
		}else{
			printf("玩家B现在没有放大镜\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==4){
		if(daoju1[1]){
			if(!shoukaoemo){
				daoju1[1]--;
				daojulen1--;
				printf("玩家B使用了手铐\n");
				printf("玩家B获得了连开两枪的机会\n");
				shoukaoemo=1;
			}else{
				printf("玩家B已经用过手铐了\n");
			}
			Sleep(1145);
			system("cls"); 
		}else{
			printf("玩家B现在没有手铐\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==5){
		if(daoju1[2]){
			if(Hurt==1){
				daoju1[2]--;
				daojulen1--;
				printf("玩家B使用了小刀\n");
				printf("若下一发为实弹则伤害+1\n");
				Yourmoney+=500.0;
				Hurt=2;
			}else{
				printf("玩家B已经用过小刀了\n");
			}
			Sleep(1145);
			system("cls");
		}else{
			printf("玩家B现在没有小刀\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==6){
		if(daoju1[3]){
			if(Other^4){
				daoju1[3]--;
				daojulen1--;
				printf("玩家B使用了烟\n");
				printf("玩家B回复了一点生命\n");
				Yourmoney+=500.0;
				Other++;
			}else{
				printf("玩家B现在不需要烟\n");
			}
			Sleep(1145);
		}else{
			printf("玩家B现在没有烟\n");
			Sleep(1145);
			system("cls");
		}
	}else{
		if(daoju1[4]){
			daoju1[4]--;
			daojulen1--;
			printf("玩家B使用了饮料\n");
			wait();
			printf("\n");
			printf("玩家B退了一发"); 
			if(q[qlen]==2){
				printf("空弹");
				kong--;
			}else{
				printf("实弹");
				Yourmoney+=500.0;
				shi--;
			}
			qlen--;
			Sleep(500);
		}else{
			printf("玩家B现在没有饮料\n");
			Sleep(1145);
			system("cls");
		}
	}
	Sleep(1000);
	system("cls");
}
int asdasd;
void duorenplay(){
	while(1){
		if(shi==0){
			build_gun_duo();
			T=asdasd;
			asdasd++;
			continue;
		}
		if(T%2==0){
			Timeyou_duo();
		}else{
			Timeother_duo();
		}
	}
}
int main(){
	srand(time(0));
	int x;
	while(1){
		printf("请选择你想要的模式:\n1.单人\n2.双人(此模式中,生命值为4,道具补给为2)\n");
		scanf("%d",&x);
		if(x==1||x==2){
			break;
		}
		printf("输入不合法\n");
		Sleep(1145);
		system("cls");
	}
	system("cls");
	if(x==1){
		danrenplay();
	}else{
		Your=Other=4;
		duorenplay();
	}
	return 0;
}

14 个赞

我瞅瞅

8 个赞

有道具版:
注:如果玩单人,请勿欺负恶魔(虽然已加强)
在血量不低于3的情况下,每轮第一发打自己,谢谢

​#include<windows.h>
#include<bits/stdc++.h>
using namespace std;
int Your=6,Other=6;
string daojuname[]={"放大镜","手铐","小刀","烟","饮料"};
double Yourmoney;

int shi,kong;
int q[10],qlen;//1 实 2 空 
int Rand(int x,int y){
	int A=rand(),B=rand();
	return A*1ll*B%(y-x+1)+x;
}
int T;//ou->you
int daojulen;
int daoju[10];
int daojulen1;
int daoju1[10];
void build_gun(){
	kong=Rand(1,4);
	shi=Rand(1,4);
	qlen=0;
	printf("%d发实弹,%d发空弹\n",shi,kong);
	int a1=kong,a2=shi;
	for(int i=1;i<=kong+shi;i++){
//      Sleep(50);
		int sum=Rand(1,a1+a2);
		if(sum<=a1){
			a1--;
			q[++qlen]=2;
		}else{
			a2--;
			q[++qlen]=1;
		}
	}
	int maxn=min(4,8-daojulen);
	printf("你获得了%d个道具:\n",maxn);
	daojulen+=maxn;
	for(int i=1;i<=maxn;i++){
//      Sleep(50);
		int kkk=Rand(0,4);
		daoju[kkk]++;
		cout<<daojuname[kkk];
		if(i!=maxn){
			printf(",");
		}
	}
	printf("\n");
	maxn=min(4,8-daojulen1);
	printf("恶魔获得了%d个道具:\n",maxn);
	daojulen1+=maxn;
	for(int i=1;i<=maxn;i++){
		int kkk=Rand(0,4);
		daoju1[kkk]++;
		cout<<daojuname[kkk];
		if(i!=maxn){
			printf(",");
		}
	}
	printf("\n");
	system("pause");
	system("cls");
}
void IsOver(){
	if(Your<=0){
		printf("你输了\n");
		system("pause");
		exit(0);
	}
	if(Other<=0){
		printf("你赢了\n你获得了奖金$%.2lf\n",Yourmoney);
		system("pause");
		exit(0);
	}
}
void wait(){
	for(int i=1;i<=3;i++){
		Sleep(500);
		printf(".");
	}
	Sleep(500);
}
int Hurt=1;
int shoukao_you;
void Timeyou(){
	int x;
	while(1){
		printf("你的生命:%d/6\n恶魔生命:%d/6\n",Your,Other);
		printf("剩余实弹数:%d    剩余空弹数:%d\n",shi,kong);
		printf("你现在拥有的道具:\n");
		for(int i=0;i<=4;i++){
			cout<<daojuname[i];
			printf("%d",daoju[i]);
			printf("个");
			if(i!=4){
				printf(",");
			}
		}
		printf("\n");
		printf("恶魔现在拥有的道具:\n");
		for(int i=0;i<=4;i++){
			cout<<daojuname[i];
			printf("%d",daoju1[i]);
			printf("个");
			if(i!=4){
				printf(",");
			}
		}
		printf("\n");
		printf("现在是你的回合\n");
		printf("你要\n1.向恶魔开枪\n2.向自己开枪\n");
		for(int i=0;i<=4;i++){
			printf("%d.使用",i+3);
			cout<<daojuname[i]<<'\n';
		}
		scanf("%d",&x);
		if(1<=x&&x<=7){
			break;
		}
		printf("输入不合法\n");
		Sleep(1145);
		system("cls");
	}
	if(x==1){
		printf("你决定向恶魔开枪");
		T++;
		wait();
		if(q[qlen]==2){
			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(shi)*1.0/(double)(shi+kong)));
			kong--;
			qlen--;
			Hurt=1;
			printf("是空弹\n");
			if(shoukao_you==1){
				shoukao_you=0;
				printf("因为你使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}else{
//          printf("((%lf))\n",Yourmoney);
			Yourmoney+=(double)(5000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
//          printf("{{%lf}}\n",Yourmoney);
			shi--;
			qlen--;
			Other-=Hurt;
			Hurt=1;
			printf("是实弹\n");
			Sleep(500);
			IsOver();
			if(shoukao_you==1){
				shoukao_you=0;
				Yourmoney+=1000.0;
				printf("因为你使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}
	}else if(x==2){
		printf("你决定向自己开枪");
		wait();
		if(q[qlen]==2){
			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
			kong--;
			qlen--;
			Hurt=1;
			printf("是空弹\n");
		}else{
			Yourmoney+=5000.0*(1+(double)(shi)*1.0/(double)(shi+kong));
			T++;
			shi--;
			qlen--;
			Your-=Hurt;
			Hurt=1;
			printf("是实弹\n");
			Sleep(500);
			IsOver();
			if(shoukao_you==1){
				shoukao_you=0;
				printf("因为你使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}
	}else if(x==3){//{"放大镜","手铐","小刀","烟","饮料"};
		if(daoju[0]){
			daoju[0]--;
			daojulen--;
			printf("你使用了放大镜\n");
			wait();
			printf("\n你看到了");
			if(q[qlen]==1){
				printf("实弹\n");
				Yourmoney+=2500.0;
			}else{
				printf("空弹\n");
			}
			Sleep(500);
			printf("\n");
		}else{
			printf("你现在没有放大镜\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==4){
		if(daoju[1]){
			if(!shoukao_you){
				daoju[1]--;
				daojulen--;
				printf("你使用了手铐\n");
				printf("你获得了连开两枪的机会\n");
				shoukao_you=1;
			}else{
				printf("你已经用过手铐了\n");
			}
			Sleep(1145);
			system("cls"); 
		}else{
			printf("你现在没有手铐\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==5){
		if(daoju[2]){
			if(Hurt==1){
				daoju[2]--;
				daojulen--;
				printf("你使用了小刀\n");
				printf("若下一发为实弹则伤害+1\n");
				Yourmoney+=500.0;
				Hurt=2;
			}else{
				printf("你已经用过小刀了\n");
			}
			Sleep(1145);
			system("cls");
		}else{
			printf("你现在没有小刀\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==6){
		if(daoju[3]){
			if(Your^6){
				daoju[3]--;
				daojulen--;
				printf("你使用了烟\n");
				printf("你回复了一点生命\n");
				Yourmoney+=500.0;
				Your++;
			}else{
				printf("你现在不需要烟\n");
			}
			Sleep(1145);
		}else{
			printf("你现在没有烟\n");
			Sleep(1145);
			system("cls");
		}
	}else{
		if(daoju[4]){
			daoju[4]--;
			daojulen--;
			printf("你使用了饮料\n");
			wait();
			printf("\n");
			printf("你退了一发"); 
			if(q[qlen]==2){
				printf("空弹");
				kong--;
			}else{
				printf("实弹");
				Yourmoney+=500.0;
				shi--;
			}
			qlen--;
			Sleep(500);
		}else{
			printf("你现在没有饮料\n");
			Sleep(1145);
			system("cls");
		}
	}
	Sleep(1000);
	system("cls");
}
int Know;//通过放大镜得知下一发子弹 
int shoukaoemo;
void fightyou(){
	printf("恶魔决定向你开枪");
	T++;
	wait();
	if(q[qlen]==2){
		Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
		kong--;
		qlen--;
		Hurt=1;
		Know=0;
		printf("是空弹\n");
		if(shoukaoemo){
			printf("因为恶魔使用了手铐,所以可以再来一次\n");
			T--;
			Sleep(500);
			shoukaoemo=0;
		}
	}else{
		Yourmoney+=(double)(5000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
		shi--;
		qlen--;
		Your-=Hurt;
		Hurt=1;
		printf("是实弹\n");
		Know=0;
		Sleep(500);
		IsOver();
		if(shoukaoemo){
			printf("因为恶魔使用了手铐,所以可以再来一次\n");
			Yourmoney+=1000.0;
			T--;
			Sleep(500);
			shoukaoemo=0;
		}
	}
}
void fightemo(){
	printf("恶魔决定向自己开枪");
	wait();
	if(q[qlen]==2){
		Yourmoney+=2000.0*(1+(double)(shi)*1.0/(double)(shi+kong));
		kong--;
		qlen--;
		printf("是空弹\n");
		Know=0;
	}else{
		Yourmoney+=5000.0*(1+(double)(kong)*1.0/(double)(shi+kong));
		shi--;
		T++;
		qlen--;
		Other-=Hurt;
		Hurt=1;
		printf("是实弹\n");
		Know=0;
		Sleep(500);
		IsOver();
		if(shoukaoemo){
			printf("因为恶魔使用了手铐,所以可以再来一次\n");
			T--;
			Sleep(500);
			shoukaoemo=0;
		}
	}
}
void Timeother(){
	printf("你的生命:%d/6\n恶魔生命:%d/6\n",Your,Other);
	printf("剩余实弹数:%d    剩余空弹数:%d\n",shi,kong);
	printf("你现在拥有的道具:\n");
	for(int i=0;i<=4;i++){
		cout<<daojuname[i];
		printf("%d",daoju[i]);
		printf("个");
		if(i!=4){
			printf(",");
		}
	}
	printf("\n");
	printf("恶魔现在拥有的道具:\n");
	for(int i=0;i<=4;i++){
		cout<<daojuname[i];
		printf("%d",daoju1[i]);
		printf("个");
		if(i!=4){
			printf(",");
		}
	}
	printf("\n");
	printf("现在是恶魔的回合\n");
	Sleep(1500);
	
	if(Other!=6){
		if(daoju1[3]){
			daoju1[3]--;
			daojulen1--;
			printf("恶魔使用了烟\n");
			printf("恶魔回复了一点生命\n");
			Other++;
			Yourmoney+=500.0;
			Sleep(1145);
			system("cls");
			return ;
		}
	}
	if(Know==0&&kong==0){
		Know=1;
	}
	if(Know==0){
		if(abs(shi-kong)<2&&kong!=0){
			if(daoju1[0]){
				daoju1[0]--;
				daojulen1--;
				printf("恶魔使用了放大镜\n");
				wait();
				printf("\n恶魔看到了");
				if(q[qlen]==1){
					printf("实弹");
					Yourmoney+=2500.0;
					Know=1;
				}else{
					printf("空弹");
					Know=2;
				}
				Sleep(1145);
				system("cls");
				return ;
			}
		}
	}else if(Know==1){
		if(Hurt==1&&daoju1[2]){
			daoju1[2]--;
			daojulen1--;
			Hurt++;
			printf("恶魔使用了小刀\n");
			printf("若下一发为实弹则伤害+1");
			Yourmoney+=500.0;
			Sleep(1145);
			system("cls");
			return ;
		}else{
			if(shi>=kong+1&&daoju1[1]&&shoukaoemo!=1){
				daoju1[1]--;
				daojulen1--;
				shoukaoemo=1;
				printf("恶魔使用了手铐\n");
				printf("恶魔获得了连开两枪的机会\n");
				Sleep(1145);
				system("cls");
				return ;
			}
			fightyou();
			system("cls");
			return ;
		}
	}else{
		if(daoju1[4]){
			daoju1[4]--;
			daojulen1--;
			printf("恶魔使用了饮料\n");
			wait();
			printf("\n");
			printf("恶魔退了一发"); 
			if(q[qlen]==2){
				printf("空弹");
				kong--;
			}else{
				printf("实弹");
				shi--;
			}
			Know=0;
			qlen--;
			Sleep(500);
			Sleep(1145);
			system("cls");
			return ;
		}else{
			fightemo();
			Sleep(1145);
			system("cls");
			return ;
		}
	}
	if(shi>=kong){
		fightyou();
	}else{
		fightemo();
	}
	Sleep(1145);
	system("cls");
}
void Play(){
	while(1){
		if(shi==0){
			build_gun();
			T=0;
			continue;
		}
		if(T%2==0){
			Timeyou();
		}else{
			Timeother();
		}
	}
}
void danrenplay(){
	for(int i=1;i<=3;i++){
		printf(".");
//      Sleep(1000);
	}
	printf("\n");
	printf("又来了一位挑战者...\n");
	Sleep(1000);
	int x;
	while(1){
		printf("准备好参与恶魔的游戏吗?胜者带走奖金,败者将会在此长眠\n1.好的\n2.没问题\n");
		scanf("%d",&x);
		if(x==1||x==2){
			break;
		}
		printf("输入不合法\n");
		Sleep(1145);
		system("cls");
	}
	while(1){
		printf("你清楚我们的规则吗?\n1.清楚\n2.不清楚\n");
		scanf("%d",&x);
		if(x==1||x==2){
			break;
		}
		printf("输入不合法\n");
		Sleep(1145);
		system("cls");
	}
	if(x==1){
		
	}else{
		for(int i=1;i<=3;i++){
			printf(".");
			Sleep(1000);
		}
		printf("\n");
		printf("规则:\n");
		printf("你和恶魔都各有6点生命\n") ;
		printf("每一回合开始前,你将知道一共有几发实弹,几发空弹,同时双方都将获得4个道具作为补给(上限为8个)\n"); 
		printf("每一回合,你可以选择对自己开枪,对恶魔开枪或者使用道具\n");
		printf("如果你对自己开枪,若为空弹,则可以继续行动,否则,停止行动\n");
		printf("如果你对恶魔开枪,无论如何,都将停止行动\n");
		printf("道具一览:\n"); 
		printf("放大镜:可以知道下一发子弹是空弹还是实弹\n");
		printf("手铐:增加一次本回合的行动次数\n");
		printf("小刀:若下一发子弹为实弹,则伤害+1\n");
		printf("烟:可以回复1点体力\n");
		printf("饮料:可以退一发子弹\n");
		system("pause");
		system("cls");
	}
	
	printf("好吧\n");
	Sleep(1145);
	printf("游戏将要开始了哦\n");
	Sleep(1145);
	system("cls");
	Play();
}
void IsOver_duo(){
	if(Your<=0){
		printf("玩家B赢了\n玩家B获得了奖金$%.2lf\n",Yourmoney); 
		system("pause");
		exit(0);
	}else if(Other<=0){
		printf("玩家A赢了\n玩家A获得了奖金$%.2lf\n",Yourmoney); 
		system("pause");
		exit(0);
	}
	
}
void build_gun_duo(){
	kong=Rand(1,4);
	shi=Rand(1,4);
	qlen=0;
	printf("%d发实弹,%d发空弹\n",shi,kong);
	int a1=kong,a2=shi;
	for(int i=1;i<=kong+shi;i++){
//      Sleep(50);
		int sum=Rand(1,a1+a2);
		if(sum<=a1){
			a1--;
			q[++qlen]=2;
		}else{
			a2--;
			q[++qlen]=1;
		}
	}
	int maxn=min(2,8-daojulen);
	printf("玩家A获得了%d个道具:\n",maxn);
	daojulen+=maxn;
	for(int i=1;i<=maxn;i++){
//      Sleep(50);
		int kkk=Rand(0,4);
		daoju[kkk]++;
		cout<<daojuname[kkk];
		if(i!=maxn){
			printf(",");
		}
	}
	printf("\n");
	maxn=min(2,8-daojulen1);
	printf("玩家B获得了%d个道具:\n",maxn);
	daojulen1+=maxn;
	for(int i=1;i<=maxn;i++){
		int kkk=Rand(0,4);
		daoju1[kkk]++;
		cout<<daojuname[kkk];
		if(i!=maxn){
			printf(",");
		}
	}
	printf("\n");
	system("pause");
	system("cls");
}
void Timeyou_duo(){
	int x;
	while(1){
		printf("玩家A的生命:%d/4\n玩家B的生命:%d/4\n",Your,Other);
		printf("剩余实弹数:%d    剩余空弹数:%d\n",shi,kong);
		printf("玩家A现在拥有的道具:\n");
		for(int i=0;i<=4;i++){
			cout<<daojuname[i];
			printf("%d",daoju[i]);
			printf("个");
			if(i!=4){
				printf(",");
			}
		}
		printf("\n");
		printf("玩家B现在拥有的道具:\n");
		for(int i=0;i<=4;i++){
			cout<<daojuname[i];
			printf("%d",daoju1[i]);
			printf("个");
			if(i!=4){
				printf(",");
			}
		}
		printf("\n");
		printf("现在是玩家A的回合\n");
		printf("玩家A要\n1.向玩家B开枪\n2.向自己开枪\n");
		for(int i=0;i<=4;i++){
			printf("%d.使用",i+3);
			cout<<daojuname[i]<<'\n';
		}
		scanf("%d",&x);
		if(1<=x&&x<=7){
			break;
		}
		printf("输入不合法\n");
		Sleep(1145);
		system("cls");
	}
	if(x==1){
		printf("玩家A决定向玩家B开枪");
		T++;
		wait();
		if(q[qlen]==2){
			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(shi)*1.0/(double)(shi+kong)));
			kong--;
			qlen--;
			Hurt=1;
			printf("是空弹\n");
			if(shoukao_you==1){
				shoukao_you=0;
				printf("因为玩家A使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}else{
//          printf("((%lf))\n",Yourmoney);
			Yourmoney+=(double)(5000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
//          printf("{{%lf}}\n",Yourmoney);
			shi--;
			qlen--;
			Other-=Hurt;
			Hurt=1;
			printf("是实弹\n");
			Sleep(500);
			IsOver_duo();
			if(shoukao_you==1){
				shoukao_you=0;
				Yourmoney+=1000.0;
				printf("因为玩家A使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}
	}else if(x==2){
		printf("玩家A决定向自己开枪");
		wait();
		if(q[qlen]==2){
			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
			kong--;
			qlen--;
			Hurt=1;
			printf("是空弹\n");
		}else{
			Yourmoney+=5000.0*(1+(double)(shi)*1.0/(double)(shi+kong));
			T++;
			shi--;
			qlen--;
			Your-=Hurt;
			Hurt=1;
			printf("是实弹\n");
			Sleep(500);
			IsOver_duo();
			if(shoukao_you==1){
				shoukao_you=0;
				printf("因为玩家A使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}
	}else if(x==3){//{"放大镜","手铐","小刀","烟","饮料"};
		if(daoju[0]){
			daoju[0]--;
			daojulen--;
			printf("玩家A使用了放大镜\n");
			wait();
			printf("\n玩家A看到了");
			if(q[qlen]==1){
				printf("实弹\n");
				Yourmoney+=2500.0;
			}else{
				printf("空弹\n");
			}
			Sleep(500);
			printf("\n");
		}else{
			printf("玩家A现在没有放大镜\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==4){
		if(daoju[1]){
			if(!shoukao_you){
				daoju[1]--;
				daojulen--;
				printf("玩家A使用了手铐\n");
				printf("玩家A获得了连开两枪的机会\n");
				shoukao_you=1;
			}else{
				printf("玩家A已经用过手铐了\n");
			}
			Sleep(1145);
			system("cls"); 
		}else{
			printf("玩家A现在没有手铐\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==5){
		if(daoju[2]){
			if(Hurt==1){
				daoju[2]--;
				daojulen--;
				printf("玩家A使用了小刀\n");
				printf("若下一发为实弹则伤害+1\n");
				Yourmoney+=500.0;
				Hurt=2;
			}else{
				printf("玩家A已经用过小刀了\n");
			}
			Sleep(1145);
			system("cls");
		}else{
			printf("玩家A现在没有小刀\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==6){
		if(daoju[3]){
			if(Your^4){
				daoju[3]--;
				daojulen--;
				printf("玩家A使用了烟\n");
				printf("玩家A回复了一点生命\n");
				Yourmoney+=500.0;
				Your++;
			}else{
				printf("玩家A现在不需要烟\n");
			}
			Sleep(1145);
		}else{
			printf("玩家A现在没有烟\n");
			Sleep(1145);
			system("cls");
		}
	}else{
		if(daoju[4]){
			daoju[4]--;
			daojulen--;
			printf("玩家A使用了饮料\n");
			wait();
			printf("\n");
			printf("玩家A退了一发"); 
			if(q[qlen]==2){
				printf("空弹");
				kong--;
			}else{
				printf("实弹");
				Yourmoney+=500.0;
				shi--;
			}
			qlen--;
			Sleep(500);
		}else{
			printf("玩家A现在没有饮料\n");
			Sleep(1145);
			system("cls");
		}
	}
	Sleep(1000);
	system("cls");
}
void Timeother_duo(){
	int x;
	while(1){
		printf("玩家A的生命:%d/4\n玩家B的生命:%d/4\n",Your,Other);
		printf("剩余实弹数:%d    剩余空弹数:%d\n",shi,kong);
		printf("玩家A现在拥有的道具:\n");
		for(int i=0;i<=4;i++){
			cout<<daojuname[i];
			printf("%d",daoju[i]);
			printf("个");
			if(i!=4){
				printf(",");
			}
		}
		printf("\n");
		printf("玩家B现在拥有的道具:\n");
		for(int i=0;i<=4;i++){
			cout<<daojuname[i];
			printf("%d",daoju1[i]);
			printf("个");
			if(i!=4){
				printf(",");
			}
		}
		printf("\n");
		printf("现在是玩家B的回合\n");
		printf("玩家B要\n1.向玩家A开枪\n2.向自己开枪\n");
		for(int i=0;i<=4;i++){
			printf("%d.使用",i+3);
			cout<<daojuname[i]<<'\n';
		}
		scanf("%d",&x);
		if(1<=x&&x<=7){
			break;
		}
		printf("输入不合法\n");
		Sleep(1145);
		system("cls");
	}
	if(x==1){
		printf("玩家B决定向玩家A开枪");
		T++;
		wait();
		if(q[qlen]==2){
			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(shi)*1.0/(double)(shi+kong)));
			kong--;
			qlen--;
			Hurt=1;
			printf("是空弹\n");
			if(shoukaoemo==1){
				shoukaoemo=0;
				printf("因为玩家B使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}else{
//          printf("((%lf))\n",Yourmoney);
			Yourmoney+=(double)(5000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
//          printf("{{%lf}}\n",Yourmoney);
			shi--;
			qlen--;
			Your-=Hurt;
			Hurt=1;
			printf("是实弹\n");
			Sleep(500);
			IsOver_duo();
			if(shoukaoemo==1){
				shoukaoemo=0;
				Yourmoney+=1000.0;
				printf("因为玩家B使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}
	}else if(x==2){
		printf("玩家B决定向自己开枪");
		wait();
		if(q[qlen]==2){
			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
			kong--;
			qlen--;
			Hurt=1;
			printf("是空弹\n");
		}else{
			Yourmoney+=5000.0*(1+(double)(shi)*1.0/(double)(shi+kong));
			T++;
			shi--;
			qlen--;
			Other-=Hurt;
			Hurt=1;
			printf("是实弹\n");
			Sleep(500);
			IsOver_duo();
			if(shoukao_you==1){
				shoukao_you=0;
				printf("因为玩家B使用了手铐,所以可以再来一次\n");
				Sleep(500);
				T--;
			}
		}
	}else if(x==3){//{"放大镜","手铐","小刀","烟","饮料"};
		if(daoju1[0]){
			daoju1[0]--;
			daojulen1--;
			printf("玩家B使用了放大镜\n");
			wait();
			printf("\n玩家B看到了");
			if(q[qlen]==1){
				printf("实弹\n");
				Yourmoney+=2500.0;
			}else{
				printf("空弹\n");
			}
			Sleep(500);
			printf("\n");
		}else{
			printf("玩家B现在没有放大镜\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==4){
		if(daoju1[1]){
			if(!shoukaoemo){
				daoju1[1]--;
				daojulen1--;
				printf("玩家B使用了手铐\n");
				printf("玩家B获得了连开两枪的机会\n");
				shoukaoemo=1;
			}else{
				printf("玩家B已经用过手铐了\n");
			}
			Sleep(1145);
			system("cls"); 
		}else{
			printf("玩家B现在没有手铐\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==5){
		if(daoju1[2]){
			if(Hurt==1){
				daoju1[2]--;
				daojulen1--;
				printf("玩家B使用了小刀\n");
				printf("若下一发为实弹则伤害+1\n");
				Yourmoney+=500.0;
				Hurt=2;
			}else{
				printf("玩家B已经用过小刀了\n");
			}
			Sleep(1145);
			system("cls");
		}else{
			printf("玩家B现在没有小刀\n");
			Sleep(1145);
			system("cls");
		}
	}else if(x==6){
		if(daoju1[3]){
			if(Other^4){
				daoju1[3]--;
				daojulen1--;
				printf("玩家B使用了烟\n");
				printf("玩家B回复了一点生命\n");
				Yourmoney+=500.0;
				Other++;
			}else{
				printf("玩家B现在不需要烟\n");
			}
			Sleep(1145);
		}else{
			printf("玩家B现在没有烟\n");
			Sleep(1145);
			system("cls");
		}
	}else{
		if(daoju1[4]){
			daoju1[4]--;
			daojulen1--;
			printf("玩家B使用了饮料\n");
			wait();
			printf("\n");
			printf("玩家B退了一发"); 
			if(q[qlen]==2){
				printf("空弹");
				kong--;
			}else{
				printf("实弹");
				Yourmoney+=500.0;
				shi--;
			}
			qlen--;
			Sleep(500);
		}else{
			printf("玩家B现在没有饮料\n");
			Sleep(1145);
			system("cls");
		}
	}
	Sleep(1000);
	system("cls");
}
int asdasd;
void duorenplay(){
	while(1){
		if(shi==0){
			build_gun_duo();
			T=asdasd;
			asdasd++;
			continue;
		}
		if(T%2==0){
			Timeyou_duo();
		}else{
			Timeother_duo();
		}
	}
}
int main(){
	srand(time(0));
	int x;
	while(1){
		printf("请选择你想要的模式:\n1.单人\n2.双人(此模式中,生命值为4,道具补给为2)\n");
		scanf("%d",&x);
		if(x==1||x==2){
			break;
		}
		printf("输入不合法\n");
		Sleep(1145);
		system("cls");
	}
	system("cls");
	if(x==1){
		danrenplay();
	}else{
		Your=Other=4;
		duorenplay();
	}
	return 0;
}

​
13 个赞

无道具版:

#include<bits/stdc++.h>
#include<windows.h>
using namespace std;
string name;
int t,f,life,th;
bool check[21];
void cls(){
	system("cls"); 
}
void startgame(){
	system("color 4");
	cout<<"欢迎来到恶魔轮盘赌\n\n";
	Sleep(2000);
	cout<<"我是你的对手,StarSword\n\n";
	Sleep(2000); 
	cout<<"请输入你的名字\n";
	cin>>name; 
	cls();
}
void choose(){
	cout<<name<<",请选择每轮真弹数量,假弹数量,以及电量格数\n";
	Sleep(2000);
	cin>>t>>f>>life;
	cls();
}
void reload(){
	int T=t,F=f;
	for(int i=1;i<=t+f;i++){
		int tmp=rand()%2;
		if(tmp==1){
			if(T){
				T--;
				check[i]=1;
				continue;
			}
		}
		F--;
		check[i]=0;
	}
}
int main(){
	srand(time(NULL));
	char ok='y';
	startgame();
	while(ok=='y'){
		choose();
		reload();
		int i=1;
		int lifea=life,lifeb=life;
		bool gun=1;
		while(1){
				if(i==t+f+1){
				cout<<"正在重新装弹中\n\n";
				Sleep(2000);
				reload();
				i=1;
				cls();
			}
			if(gun){
				cout<<name<<",你要向对方开枪吗(y/n)\n";
				char bomb;
				cin>>bomb;
				if(bomb=='y'){
					if(check[i]){
						cout<<"砰!这枚是真弹\n\n";
						lifeb--;
					}else{
						cout<<"咔!这枚是假弹\n\n";
					}
				}else{
					if(check[i]){
						cout<<"砰!这枚是真弹\n\n";
						lifea--;
					}else{
						cout<<"咔!这枚是假弹\n\n";
					}
				}
				Sleep(2000);
				if(lifea==0){
					cls();
					cout<<"很遗憾,你输了\n\n";
					return 0;
					}
				if(lifeb==0){
					cls();
					cout<<"恭喜你,你赢了!\n\n";
					break;
				}
				cout<<"你还剩"<<lifea<<"格电量,对方还剩"<<lifeb<<"格电量\n\n"; 
				if(bomb=='n'&&!check[i]){
					gun=1;
				}else{
					gun=0;
				}
				Sleep(2000);
				cls();
			}else{
				cls(); 
				Sleep(2000);
				cout<<"对方正在准备中\n\n";
				Sleep(2000);
				if(check[i]){
					cout<<"对方击中了你\n\n";
					lifea--;
					Sleep(2000);
					if(lifea==0){
						cout<<"很遗憾,你输了!\n\n";
						Sleep(1000);
						return 0;
					}
					cout<<"你还剩"<<lifea<<"格电量,对方还剩"<<lifeb<<"格电量\n\n"; 
				}else{
					cout<<"对方没有击中你\n\n";
					Sleep(2000);
					cout<<"你还剩"<<lifea<<"格电量,对方还剩"<<lifeb<<"格电量\n\n"; 						
				}
				gun=1;
				Sleep(2000);
				cls();
			}
			i++;
		}
		Sleep(2000);
		cls();
		cout<<"如果你还想继续,请按y\n";
		cin>>ok;
		 
	}
	return 0;
}
12 个赞

有道具的你自己试试

7 个赞

等我一下

6 个赞

别打开

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真的别打开
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既然你打开了

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0 投票人
15 个赞

膜拜

5 个赞

6666666666666666666666666666666666666666666666666666666666

2 个赞

我当时对战恶魔5个放大镜,然后不让我用。

2 个赞

额,我也不知道为什么

1 个赞

因为我懒

1 个赞

翻自己老帖的还是第一次见QWQ

1 个赞

翻老帖啊我真服了,竟然没发现